IWT Demo New Update Changelog

- Main menu / Character selection remade
- New information / events room on -Main menu-
- Online disabled until full release (useless atm)
- Checkpoint attack removed
- Major optimization
- Spelunker removed
- Re-organized characters order
- New area dedicated for custom characters only
- All fonts replaced with a Windows default ones (Arial, Calibri, Tahoma, Courier, etc)
- Added new (phrases/death sounds)
- Added new NPC's / Tutorials on UI
- Dorimec added at the end of chapters without boss
- Character jump strenght fixed
- Maps minor changes/tweaks
Custom character download room: Fixed/Change
>when a character failed/was not found when loading, the category change locked
>the updating "character cover" message went from "successful" -> Display names in queue
>font change due to incompatibility with other Pc's
>added a -Help- interface
>new characters (make sure to update)
>all community characters portrait size went from 800x600 -> 800x480 (Optimization)
INGAME (Parts with weak, dull and boring designs will be retouched for the full version)
- Almost all maps: signs added to know the intended path
- Tutorial: more blocks and bg at start / different font / custom bullets now dissapears after leaving room / custom bullets now hits the dummies
- The Jungle: shrek disc chest removed to avoid confusions
- Adventure Island: fixed invisible killer frogs on screen 2 / fixed moving cloud and mechanic changed
- RAPA NUI: bg visuals updated to a middle sunset / invisible part remade
- Tiny Toon: bird trap updated to a bald eagle / npc added / more seaweeds
- St.Canard: 2 modified rooms
- Ducktales: buffed on certain areas / more savepoints on Hard-Mode
- Hyrule: orange dragon hitbox fixed / evil ball now have less hp on Hard-Mode
- Largest City: hints for what buttons do / fake window error savepoint blocked to be opened by the error itself
- The Forest: wave hitbox fixed
- The End: big ass skull head laugh only once (will be buffed and improved later)
BOSSES
- RED: skull flame fine detection on / last chase blocks are way more visible / more red than before
- Pac-man: big rolling cheese iframe removed. now it have a higher defense against bullets /
the chase is now slower / every 3 dots eated, pac-man heals 1 point instead of 0.5
- Wario: black screen position fixed / less hp on Hard-Mode
> And more. Thank you for reading!
Files
Get I WANNA TRY: A New Adventure (Demo)
I WANNA TRY: A New Adventure (Demo)
Status | In development |
Author | Dorimec |
Genre | Adventure, Platformer |
Tags | 2D, Boss battle, clickteam-fusion, Pixel Art, Retro |
Languages | English, Spanish; Latin America |
Accessibility | Configurable controls, High-contrast |
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